SPRINT20 PORTFOLIO

GroceryLife

GroceryLife is a mobile application that easily keeps tabs on the shelf life of produce to remind users to consume their produce before they spoil to minimize food waste and reduce costs.

Problem Space 

Problem Statement  

GroceryLife is a mobile application that reminds users to consume their produce to minimize their food waste and reduce associated costs.

Problem Background  

This problem space originated from my own dilemma when I was already at the store trying to figure out if I needed to purchase an onion because I had forgotten if the onion that I previously purchased was still fresh. I originally  imagined GroceryLife as a tool to remind me if my onion was still fresh. However after user interviews and focusing on the problem space, I realized that the core of the problem is food waste. In my own situation, it wasn’t whether or not I needed to purchase more onion, rather I did not want to either waste my old onion or buy extra.

In 2021, the average monthly cost of groceries per household was $440. With an average of one-third of these groceries wasted, that’s roughly $146 per month, or $1760 per year spent on wasted groceries. 

Buying groceries can already be a daunting and time consuming task when deciding what and how many items to buy. However grocery shopping doesn’t just end at the store. Upon returning home, the sheer act of putting groceries away in a timely manner can add to the time and complexity of grocery shopping. Items especially prone to spoiling are produce- meats, fruits, vegetables, and dairy. Without proper storage and organization, it’s easy to lose track of how long each item stays fresh.

Research Insights

According to my user research, more than 50% purchased produce 4-5 times per month. When asked how they keep track of their produce freshness, 60% reported they organized their fridge and 43% checked their fridge weekly, yet 60% still tossed them out 4-5x a month. Additionally, when asked how they determine if an item is still fresh, 70% used subjective data (smell and appearance) rather than objective data (presence of mold and average shelf life). Although there are many factors that can affect the shelf life of produce, combining both objective and subjective data will improve our ability to predict an item’s freshness. 

Landing on the Solution 

A possible solution to this problem is a mobile application that allows users to input their produce and mode of storage. The application will have a database with the average shelf life of the item and notify the user when it is close to expiration. 

Explanation of Solution 

GroceryLife can reduce food waste by reminding users to consume their produce before it is about to expire. After purchasing produce, users can input their items, date purchased and the mode of storage. If the item has a printed expiration date, that can be added as well. Based on established recommendations, GroceryLife will store a database of commonly purchased produce and their shelf lives based on mode of storage. This will remove the guesswork needed by the user to input expiration dates. When nearing an item’s expiration date, GroceryLife will remind users to consume the item to prevent it from being thrown away. 

Future Steps

I hope to work with a cross functional team to bring GroceryLife to reality through Co.lab’s product manager program. It is important to receive feedback from both developers and UX designers to fully understand what is feasible.

Learnings

Product Manager Learnings:

Andrew Lin

Everyone has solutions, but not everyone understands the problem. Like others, I jumped straight to the solution based on my own narrow minded perspective. But only after listening to user pain points did I understand that the true problem differed from my original thoughts. 

I also learned that done is better than perfect. Iterations are a fact of a product’s life and mean that your product is advancing. Even when you think you are done, you are still iterating. 
Lastly, user personas are crucial to convey to team members for whom and why you are trying to solve a problem. This facilitates target personas for your team to prioritize due to resource constraints.

Designer Learnings:

Designer Learnings:

Jo Sturdivant

  1. Adapting to an Established Team: Joining the team in week 6 of 8 was challenging, as I had to quickly adapt to existing workflows, dynamics, and goals. This mirrors real-world situations where you often integrate into teams mid-project, and flexibility is essential.
  2. Work-Blocking for Efficiency: With only two weeks to complete the project, I learned the importance of a structured work-blocking system. This approach allowed me to manage my time effectively and meet deadlines under pressure.
  3. Making Data-Driven Design Decisions: Unlike my past projects, I had to rely on research conducted by others. This was a valuable experience in using pre-existing data to guide design decisions, helping me focus on the core insights without starting from scratch.

Developer Learnings:

Developer Learnings:

Vanady Beard

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As the back-end developer, I learned how important it is to create efficient and reliable systems that support the entire application. This experience also taught me the importance of optimising the database and ensuring the backend is scalable and easy to maintain.

Developer Learnings:

Stephen Asiedu

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As a back-end developer, I've come to understand the importance of being familiar with various database systems and modules. This knowledge enables me to build diverse applications and maintain versatility in my work. I've also learned that the responsibility for making the right choices rests on my shoulders, guided by my best judgement.

Developer Learnings:

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Developer Learnings:

Maurquise Williams

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  1. Process of Creating an MVP: Developing a Minimum Viable Product (MVP) taught me how to focus on delivering core functionalities balancing between essential features and avoiding scope creep.
  2. Collaboration in a Real-World Tech Setting: This experience taught me how to collaborate efficiently in a fast-paced tech environment, keeping the team aligned and productive, even while working remotely across time zones.
  3. Sharpening Critical Thinking and Problem-Solving Skills: This experience honed my ability to think critically and solve problems efficiently. By tackling challenges and finding quick solutions, I sharpened my decision-making and troubleshooting skills in a dynamic, real-world setting.

Developer Learnings:

Jeremiah Williams

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All in all this experience was very awesome I learned that in coding with others being transparent is key

Developers Learnings:

Justin Farley

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I learned how important communication is when working with a team. Communication provides understanding, advice, ideas, and much more. While working with the product team, I’ve found that communication keeps everything flowing smoothly. Working with a team also showed me that every member brings something different to the table and we all have to work together in order to align and meet our end goal.

Full Team Learning